Tetris is not designed to be beaten. Throughout the game’s history of nearly 40 years, people simply assumed that it was designed to continue indefinitely until the player lost. However, the evolving professional Tetris scene, striving for previously unattainable levels, eventually pushed the game’s code to its limits.
Professional Tetris player Willis ”Blue Scuti” Gibson became the first person to ”beat” Tetris some three decades after its original release by playing the game’s most extreme levels until it crashed. Even this feat is only one more step on a long journey to discover how far humans can push Tetris.
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